Life is Strange: True Colors ships with both a DirectX 11 and DirectX 12 executable, with DirectX 11 being our recommended default.
The main difference is that DirectX 12 supports ray-tracing, so playing with the DirectX 12 version will allow you to turn ray-tracing on in the Settings menu.
As it is the more mature and stable version of the API, DirectX 11 is our current recommended default. DirectX 11 still supports the maximum quality settings: up to 4K, 30fps, full Cinematic quality; ray-tracing is the only difference.
Your saves are shared between the two executables, and you can choose between either version every time you boot the game fresh.
The main difference is that DirectX 12 supports ray-tracing, so playing with the DirectX 12 version will allow you to turn ray-tracing on in the Settings menu.
As it is the more mature and stable version of the API, DirectX 11 is our current recommended default. DirectX 11 still supports the maximum quality settings: up to 4K, 30fps, full Cinematic quality; ray-tracing is the only difference.
Your saves are shared between the two executables, and you can choose between either version every time you boot the game fresh.